DSOGaming writes: "Rage3Ds member Napoleonic has spotted an interesting PDF from Ubisofts Far Cry 3 GDC 2012 presentation. In this presentation, Ubisoft has highlighted the differences between the PC and the console builds of Far Cry 3, and revealed that some of the graphical effects will be offloaded to the CPU in order to save some additional GPU cycles."
[Source: N4G: news feed ]
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